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HBT-COG-0681 · Dimension COG · Cognition

Two Wrongs Make a Right

Justifying a wrong because someone else also did wrong.

Relevance Fallacy·Logical Fallacy·Grade B·stub· enriching…
In one paragraph

Two Wrongs Make a Right is justifying a wrong because someone else also did wrong. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0681, within the Relevance Fallacy family. The core principle: justifying a wrong because someone else also did wrong. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.

Scientific Definition

Justifying a wrong because someone else also did wrong.

Plain-English Definition

Justifying a wrong because someone else also did wrong.

Feynman Explanation

Their bad behavior is not your blank check.

Core Principle

Justifying a wrong because someone else also did wrong.

Mechanisms

Psychological

Justifying a wrong because someone else also did wrong.

Behavioral Economic

Pending editorial review.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Pending editorial review.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

Their bad behavior is not your blank check.

Examples

Everyday
  • 'They violated the partnership first, so we're allowed to.'
Modern (Organizational)
  • Ethics infrastructure rots under retaliatory logic.
Historical

Pending editorial review.

Lab Commentary

Original analysis from The Incentives Lab — how this element behaves inside real payoff structures.

Why this element matters to incentive design

The mistake with this element is treating it as irrationality. It is almost always a rational response to a payoff nobody wrote down. The mechanism underneath it is straightforward: justifying a wrong because someone else also did wrong. You can recognize it in the field by its signature: their bad behavior is not your blank check. Every element in the Cognition dimension changes the perceived payoff of an action before the action happens, which is exactly where incentive design has leverage.

How it gets exploited

Left undesigned, ethics infrastructure rots under retaliatory logic. It is amplified whenever ethics infrastructure rots under retaliatory logic. Inside organizations that shows up as ethics infrastructure rots under retaliatory logic. The pattern is the same one Goodhart's Law describes: the measurable proxy attracts the effort, and the purpose behind it quietly loses funding.

How the Lab designs around it

The redesign move is to make the desired behavior observable, remove whatever currently pays for its opposite, and attach the reward to the behavior rather than to the noisy outcome downstream of it. Design against it the way you would design against a known failure mode — assume it will appear, and price the exploit before someone finds it.

Famous Experiments

Pending editorial review.

Design Principles

Pending editorial review.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
B (A strongest → E speculative)
Replication
★★★☆☆
Intervention Confidence
3 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Ethics infrastructure rots under retaliatory logic.
Amplifying Incentives
Ethics infrastructure rots under retaliatory logic.
Org Failure Modes
Ethics infrastructure rots under retaliatory logic.
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Pending editorial review (HBT v1.0 auto-seed).
Diagnostic Questions

Pending editorial review.

Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Pending editorial review (HBT v1.0 auto-seed).
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Pending editorial review (HBT v1.0 auto-seed).
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-COG-0681 · COG
Two Wrongs Make a Right
TWAHAd HominemATAppeal to AuthorityATAppeal to Common SenseATAppeal to ConsequencesATAppeal to IgnoranceATAppeal to NatureATAppeal to NoveltyATAppeal to TraditionAFArgument from Incred…AFArgument from Repeti…

Knowledge Graph Neighbors

Where Two Wrongs Make a Right is cited in the corpus

Questions about Two Wrongs Make a Right

What is Two Wrongs Make a Right?
Two Wrongs Make a Right is justifying a wrong because someone else also did wrong. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0681, within the Relevance Fallacy family. The core principle: justifying a wrong because someone else also did wrong. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.
What is an example of Two Wrongs Make a Right?
Ethics infrastructure rots under retaliatory logic. The Incentives Lab catalogs everyday, organizational, and historical instances of this element on its Human Behavior Taxonomy™ page (HBT-COG-0681).
How is Two Wrongs Make a Right exploited?
Ethics infrastructure rots under retaliatory logic.
How do you design around Two Wrongs Make a Right?
Name the behavior you want in observable terms, remove what currently pays for the opposite, attach the reward to the behavior rather than a lagging proxy, and publish how you will detect gaming.
Which behavioral dimension does Two Wrongs Make a Right belong to?
Two Wrongs Make a Right is classified in the Cognition dimension (COG) of the Human Behavior Taxonomy™, family "Relevance Fallacy", class "Logical Fallacy". Its permanent identifier is HBT-COG-0681 and its evidence grade is B.

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.