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HBT-COG-0472 · Dimension COG · Cognition

Middle Ground Fallacy

Assuming the truth must lie between two extremes.

Definition Fallacy·Logical Fallacy·Grade B·stub· enriching…
In one paragraph

Middle Ground Fallacy is assuming the truth must lie between two extremes. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0472, within the Definition Fallacy family. The core principle: assuming the truth must lie between two extremes. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.

Scientific Definition

Assuming the truth must lie between two extremes.

Plain-English Definition

Assuming the truth must lie between two extremes.

Feynman Explanation

Splitting the baby works in nursery rhymes; rarely in strategy.

Core Principle

Assuming the truth must lie between two extremes.

Mechanisms

Psychological

Assuming the truth must lie between two extremes.

Behavioral Economic

Pending editorial review.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Pending editorial review.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

Splitting the baby works in nursery rhymes; rarely in strategy.

Examples

Everyday
  • Compromise decisions that satisfy nobody and accomplish less.
Modern (Organizational)
  • Strategic mush manufactured by reflexive 'balance.'
Historical

Pending editorial review.

Lab Commentary

Original analysis from The Incentives Lab — how this element behaves inside real payoff structures.

Why this element matters to incentive design

This is one of the elements leaders describe as a values gap. It is a payoff gap. The mechanism underneath it is straightforward: assuming the truth must lie between two extremes. You can recognize it in the field by its signature: splitting the baby works in nursery rhymes; rarely in strategy. Every element in the Cognition dimension changes the perceived payoff of an action before the action happens, which is exactly where incentive design has leverage.

How it gets exploited

Left undesigned, strategic mush manufactured by reflexive 'balance.'. It is amplified whenever strategic mush manufactured by reflexive 'balance.'. Inside organizations that shows up as strategic mush manufactured by reflexive 'balance.'. The pattern is the same one Goodhart's Law describes: the measurable proxy attracts the effort, and the purpose behind it quietly loses funding.

How the Lab designs around it

The redesign move is to make the desired behavior observable, remove whatever currently pays for its opposite, and attach the reward to the behavior rather than to the noisy outcome downstream of it. Design against it the way you would design against a known failure mode — assume it will appear, and price the exploit before someone finds it.

Famous Experiments

Pending editorial review.

Design Principles

Pending editorial review.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
B (A strongest → E speculative)
Replication
★★★☆☆
Intervention Confidence
3 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Strategic mush manufactured by reflexive 'balance.'
Amplifying Incentives
Strategic mush manufactured by reflexive 'balance.'
Org Failure Modes
Strategic mush manufactured by reflexive 'balance.'
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Pending editorial review (HBT v1.0 auto-seed).
Diagnostic Questions

Pending editorial review.

Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Pending editorial review (HBT v1.0 auto-seed).
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Pending editorial review (HBT v1.0 auto-seed).
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-COG-0472 · COG
Middle Ground Fallacy
MGBTBegging the QuestionCRCircular ReasoningCFComposition FallacyCFContinuum FallacyDRDefinitional RetreatDFDivision FallacyETEither-Or Trap (more…EFEtymological FallacyFEFalse EquivalenceMFMoralistic Fallacy

Knowledge Graph Neighbors

Where Middle Ground Fallacy is cited in the corpus

Questions about Middle Ground Fallacy

What is Middle Ground Fallacy?
Middle Ground Fallacy is assuming the truth must lie between two extremes. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0472, within the Definition Fallacy family. The core principle: assuming the truth must lie between two extremes. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.
What is an example of Middle Ground Fallacy?
Strategic mush manufactured by reflexive 'balance.' The Incentives Lab catalogs everyday, organizational, and historical instances of this element on its Human Behavior Taxonomy™ page (HBT-COG-0472).
How is Middle Ground Fallacy exploited?
Strategic mush manufactured by reflexive 'balance.'
How do you design around Middle Ground Fallacy?
Name the behavior you want in observable terms, remove what currently pays for the opposite, attach the reward to the behavior rather than a lagging proxy, and publish how you will detect gaming.
Which behavioral dimension does Middle Ground Fallacy belong to?
Middle Ground Fallacy is classified in the Cognition dimension (COG) of the Human Behavior Taxonomy™, family "Definition Fallacy", class "Logical Fallacy". Its permanent identifier is HBT-COG-0472 and its evidence grade is B.

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.