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HBT-COG-0646 · Dimension COG · Cognition

Suggestibility

The conditions under which a target accepts an influence attempt without scrutiny.

Cognition·Mental Model·Grade B·draft· enriching…
In one paragraph

Suggestibility is the conditions under which a target accepts an influence attempt without scrutiny. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0646, within the Cognition family. The core principle: the conditions under which a target accepts an influence attempt without scrutiny. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.

Scientific Definition

The conditions under which a target accepts an influence attempt without scrutiny.

Plain-English Definition

The conditions under which a target accepts an influence attempt without scrutiny.

Feynman Explanation

The most suggestible person in the room is usually the one most certain they aren't.

Core Principle

The conditions under which a target accepts an influence attempt without scrutiny.

Mechanisms

Psychological

Pending editorial review.

Behavioral Economic

The conditions under which a target accepts an influence attempt without scrutiny.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Sales, negotiation, and any high-stakes persuasive setting.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

The most suggestible person in the room is usually the one most certain they aren't.

Examples

Everyday
  • Brown's lecture on 'Characteristics of Suggestible Targets.'
Modern (Organizational)
  • Sales, negotiation, and any high-stakes persuasive setting.
Historical

Pending editorial review.

Lab Commentary

Original analysis from The Incentives Lab — how this element behaves inside real payoff structures.

Why this element matters to incentive design

Most organizations meet this element as a personnel problem. It is not one. The mechanism underneath it is straightforward: the conditions under which a target accepts an influence attempt without scrutiny. You can recognize it in the field by its signature: the most suggestible person in the room is usually the one most certain they aren't. Every element in the Cognition dimension changes the perceived payoff of an action before the action happens, which is exactly where incentive design has leverage.

How it gets exploited

Left undesigned, sales, negotiation, and any high-stakes persuasive setting. It is amplified whenever sales, negotiation, and any high-stakes persuasive setting. Inside organizations that shows up as sales, negotiation, and any high-stakes persuasive setting. The pattern is the same one Goodhart's Law describes: the measurable proxy attracts the effort, and the purpose behind it quietly loses funding.

How the Lab designs around it

The redesign move is to slow the cadence. Force second-system review before commitment. The leverage is not in explaining the behavior to people. It is in changing what the behavior earns.

Famous Experiments

Pending editorial review.

Design Principles

  • Slow the cadence. Force second-system review before commitment.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
B (A strongest → E speculative)
Replication
★★★☆☆
Intervention Confidence
3 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Sales, negotiation, and any high-stakes persuasive setting.
Amplifying Incentives
Sales, negotiation, and any high-stakes persuasive setting.
Org Failure Modes
Sales, negotiation, and any high-stakes persuasive setting.
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Slow the cadence. Force second-system review before commitment.
Diagnostic Questions
  • Slow the cadence. Force second-system review before commitment.
Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Slow the cadence. Force second-system review before commitment.
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Pending editorial review (HBT v1.0 auto-seed).
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-COG-0646 · COG
Suggestibility
SuCaCalibrationEMExtended MindEAEye Accessing CuesInInteroceptionPCPrefrontal CortexPrProprioceptionReReframingSuSubmodalitiesTEThought ExperimentRu10/10/10 Rule

Knowledge Graph Neighbors

Auto-linked to the rest of the Human Behavior Taxonomy by family, domain, dimension, and shared keywords.

Where Suggestibility is cited in the corpus

Questions about Suggestibility

What is Suggestibility?
Suggestibility is the conditions under which a target accepts an influence attempt without scrutiny. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0646, within the Cognition family. The core principle: the conditions under which a target accepts an influence attempt without scrutiny. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.
What is an example of Suggestibility?
Sales, negotiation, and any high-stakes persuasive setting. The Incentives Lab catalogs everyday, organizational, and historical instances of this element on its Human Behavior Taxonomy™ page (HBT-COG-0646).
How is Suggestibility exploited?
Sales, negotiation, and any high-stakes persuasive setting.
How do you design around Suggestibility?
Slow the cadence. Force second-system review before commitment.
Which behavioral dimension does Suggestibility belong to?
Suggestibility is classified in the Cognition dimension (COG) of the Human Behavior Taxonomy™, family "Cognition", class "Mental Model". Its permanent identifier is HBT-COG-0646 and its evidence grade is B.

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.