The Incentives Lab
Neuroscience Lab · Glossary

The biology underneath the boardroom.

78 concepts from neuroscience and behavioral biology — translated into executive practice. Incentives don't work in spite of the brain. They work because of it.

Your strategy is downstream of your team's neurochemistry. Whether you planned for it or not.

Speed Tax ↗

Dopamine evolved for the savanna. It's now being trained by recommendation engines at 60Hz.

Root-Out Framework →

Neuroscience Lab · Diagnostic

Which neurochemical is driving your decisions?

An 8-question diagnostic surfaces the brain system most often in the driver's seat when you make hard calls. Four minutes. Members unlock the full chemistry-to-strategy playbook.

Take the diagnostic →
New · Interactive

See the brain regions behind every concept in the Atlas.

Ten regions. Every bias, fallacy, incentive, and mental model mapped to the tissue that produces it.

Open the Brain Atlas →
Lessons · Brain in the Boardroom

Four lessons before the catalog.

The catalog below is the science library. These four lessons translate it into things you can design for on Monday morning. Hover any underlined term to see the definition.

L1

Dopamine is the brain's KPI for surprise

Video coming soon
Neuroscience · Dopamine
Dopamine is the brain's KPI for surprise
8 min
Surprise is the currency. Certainty is the fee.

Dopamine does not fire when a reward arrives. It fires when a reward arrives better than expected. This single fact — formally, reward prediction error — explains slot machines, sales pipelines, OKR design, and why your "guaranteed bonus" stopped motivating anyone last March.

Design for the chase, not the trophy.

L2

Salience hijacks attention

Video coming soon
Attention · Salience
Salience hijacks attention
6 min

The brain spends about 20% of the body's energy and is ruthlessly stingy with it. What's vivid, novel, or threatening gets processed; everything else gets compressed. Salience is the brain's triage system, and it routinely mistakes loud for important.

A leader's job is to make the structural, slow-moving stuff salient enough to compete with the dashboard fire of the week.

L3

The brain's discount rate is steep

Video coming soon
Decision · Hyperbolic Discounting
The brain's discount rate is steep
7 min

Rewards in the future feel disproportionately smaller than rewards now. This is hyperbolic discounting, and it is why long-horizon strategies — five-year transformations, decade-long platform bets — collapse without short-horizon rewards built into the path.

Stage the wins. Pay the dopamine on the way to the destination.

L4

Stress narrows the room

Video coming soon
Cognition · Stress
Stress narrows the room
5 min

Under stress, working memory contracts, time horizons shrink, and the brain defaults to whatever pattern is most familiar. This is why crises produce regressions, not breakthroughs — and why the best operators design their organizations to do their best thinking when nobody is watching.

78 of 78 entries
Reward

Dopamine

Neurotransmitter of anticipation, not pleasure.

"Dopamine is the brain's promise, not its reward."

Open full entry →
Evidence

Phone notifications fire dopamine on the buzz, not on the message content.

What it means at work

Every reward system is really a dopamine system.

How to design for it

Design for the anticipation curve, not just the payoff.

Reward

Reward Prediction Error

The brain rewards the gap between expectation and outcome.

"Constant wins demotivate. The brain stops noticing them."

Open full entry →
Evidence

Sales bonuses lose motivational power when they become predictable.

What it means at work

Variable rewards retain motivation longer than fixed ones.

How to design for it

Build variability and surprise into reinforcement systems.

Reward

Hedonic Adaptation

We return to a baseline of well-being after gains or losses.

"The raise feels great for six weeks."

Open full entry →
Evidence

Comp increases stop motivating shortly after they land.

What it means at work

Pure financial incentives have a half-life.

How to design for it

Layer status, autonomy, mastery, and purpose alongside money.

Motivation

Intrinsic Motivation

Doing something because the doing is the reward.

"The best people do their best work for reasons you can't pay for."

Open full entry →
Evidence

Open-source contributions. Artistic work. Genuine craftsmanship.

What it means at work

Comp design that protects intrinsic motivation.

How to design for it

Don't replace intrinsic with extrinsic. You'll lose both.

Motivation

Extrinsic Motivation

Doing something for an external reward.

"Carrots and sticks both work — until they don't."

Open full entry →
Evidence

Bonus-driven sales behavior.

What it means at work

Powerful in the short term; corrosive when overused.

How to design for it

Use as the floor, not the ceiling. Pair with intrinsic levers.

Motivation

Overjustification Effect

Adding external rewards reduces intrinsic motivation.

"Pay someone to do what they loved doing and they'll start doing it for the money."

Open full entry →
Evidence

Children who loved drawing stop after being paid to draw.

What it means at work

Bonus structures that quietly kill genuine motivation.

How to design for it

Use external rewards sparingly on intrinsically meaningful work.

Motivation

Autonomy

Self-direction is one of the deepest motivational levers.

"Tell people what; let them choose how."

Open full entry →
Evidence

Engineering teams given direction outperform teams given instructions.

What it means at work

Micromanagement is a motivational tax.

How to design for it

Define outcomes; protect autonomy over methods.

Motivation

Mastery

The drive to get better at things that matter.

"Progress is the reward."

Open full entry →
Evidence

Why people learn skills they don't get paid for.

What it means at work

Career and learning architecture that supports continuous mastery.

How to design for it

Design jobs with mastery trajectories visible to the person doing them.

Motivation

Purpose

Meaning beyond the task multiplies motivation.

"Two stonemasons. One lays bricks. One builds a cathedral."

Open full entry →
Evidence

Mission-driven orgs out-recruit higher-paying alternatives.

What it means at work

Purpose is a hiring, retention, and discretionary effort multiplier.

How to design for it

Connect every role's daily work to the mission, visibly.

Motivation

Self-Determination Theory

Humans need autonomy, competence, and relatedness.

"Pay matters. Pay alone never enough."

Open full entry →
Evidence

Deci and Ryan's research, validated across cultures.

What it means at work

Frame motivation design around all three needs.

How to design for it

Audit work systems for autonomy, competence, and relatedness deficits.

Attention

Attention as a Resource

Attention is the most contested resource in modern work.

"Where attention flows, behavior follows. And incentives are upstream of both."

Open full entry →
Evidence

Open-office productivity declines tied to attention fragmentation.

What it means at work

Strategy and incentive systems are also attention systems.

How to design for it

Design for sustained attention as deliberately as for productivity.

Attention

Focused vs. Diffuse Attention

Two modes the brain alternates between.

"Focus solves problems you know how to solve. Diffuse finds the ones you don't."

Open full entry →
Evidence

Breakthrough insights tend to come in diffuse mode, not focused.

What it means at work

Calendar architecture that respects both modes.

How to design for it

Schedule deep work AND wandering time. Both are productive.

Attention

Attention Residue

Task switches leave cognitive residue that degrades performance.

"Every meeting taxes the work that comes after it."

Open full entry →
Evidence

Studies showing 23-minute recovery times after interruption.

What it means at work

Calendar fragmentation has hidden productivity costs.

How to design for it

Time-block. Batch meetings. Protect focus blocks structurally.

Cognition

Flow State

Neurological state of peak performance and engagement.

"Time bends. Output multiplies. Most orgs are designed to prevent it."

Open full entry →
Evidence

Csikszentmihalyi's research across decades.

What it means at work

Work conditions that produce or prevent flow.

How to design for it

Match challenge to skill. Minimize interruptions. Clear goals.

Habit

Habit Loop

Cue → routine → reward.

"Organizations are habit machines whether they design themselves intentionally or not."

Open full entry →
Evidence

James Clear and Charles Duhigg popularized the loop.

What it means at work

Behavior change requires loop design, not willpower.

How to design for it

Design cues. Engineer the routine. Tighten the reward.

Habit

Habit Stacking

New habits anchored to existing ones stick faster.

"Don't add new habits in vacuum. Attach them."

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Evidence

'After I pour coffee, I review the day's top three.'

What it means at work

Organizational rituals as anchored habit stacks.

How to design for it

Identify existing habit anchors before introducing new behaviors.

Habit

Behavior Change

Willpower fails; structure works.

"Don't recruit better people. Design the better path."

Open full entry →
Evidence

Default architecture beats motivational campaigns.

What it means at work

Change management = environment management.

How to design for it

Engineer the path of least resistance toward desired behavior.

Decision

Default Effect (Neural)

Defaults bypass active cognition.

"The most powerful policy is the checkbox already checked."

Open full entry →
Evidence

Organ donation rates by country, driven entirely by default architecture.

What it means at work

Defaults shape adoption more than communication ever does.

How to design for it

Audit every default. Defaults are policy whether designed or not.

Decision

Choice Architecture

How options are presented changes which ones get chosen.

"There's no such thing as a neutral choice presentation."

Open full entry →
Evidence

Thaler and Sunstein's work on 'nudges.'

What it means at work

Every form, menu, and dashboard is choice architecture.

How to design for it

Design choice presentation deliberately. Test it.

Cognition

Cognitive Load

Working memory has limits.

"Your team's cognitive bandwidth is a real resource. Spend it."

Open full entry →
Evidence

Why complex strategies fail in execution.

What it means at work

Strategy quality includes strategy clarity.

How to design for it

Test strategy clarity by asking people to restate it.

Decision

Decision Fatigue

Decision quality degrades over the course of a day.

"Schedule your worst decisions for after lunch. Or skip them."

Open full entry →
Evidence

Judge parole decisions correlate with time-since-meal.

What it means at work

Executive calendar design as decision quality design.

How to design for it

Protect mornings for hard decisions. Eliminate trivial ones.

Cognition

Ego Depletion

Self-control draws from a limited daily pool. (Contested in lab; observed in life.)

"Willpower is finite even on its good days."

Open full entry →
Evidence

Diet adherence collapses in the evening.

What it means at work

Why end-of-day decisions are systematically worse.

How to design for it

Pre-decide. Automate. Reduce small choices to preserve big ones.

Decision

System 1 vs. System 2

Fast intuitive vs. slow deliberative thinking.

"System 1 makes most decisions. System 2 takes credit for them."

Open full entry →
Evidence

Kahneman's Nobel-prize-winning research.

What it means at work

Most executive decisions are System 1 dressed in System 2 clothing.

How to design for it

Design forcing functions for System 2 on consequential decisions.

Cognition

Cognitive Reflection

Pausing System 1 to engage System 2.

"The smartest move is often the one that takes a beat."

Open full entry →
Evidence

Three-question CRT predicts decision quality across domains.

What it means at work

Decision processes that institutionalize the pause.

How to design for it

24-hour waits on irreversible decisions over a threshold.

Cognition

Working Memory

Limited capacity holding-tank for current information.

"Roughly 4 ± 1 items. That's it."

Open full entry →
Evidence

Why too many open meetings degrade everything.

What it means at work

Workflow design that respects working memory limits.

How to design for it

Externalize. Chunk. Sequence.

Memory

Long-Term Potentiation

Neural mechanism of learning — connections strengthened by repeated activation.

"Neurons that fire together wire together."

Open full entry →
Evidence

Why repeated practice builds skill.

What it means at work

Learning programs designed around spaced repetition.

How to design for it

Design repetition into critical knowledge transfer.

Memory

Memory Reconstruction

Memories are reconstructed each time we recall them, not retrieved intact.

"What we 'remember' is often what we last said about it."

Open full entry →
Evidence

Eyewitness testimony unreliability.

What it means at work

Organizational memory drifts and rewrites itself.

How to design for it

Time-stamped contemporaneous records. Decision journals.

Memory

Spaced Repetition

Spread learning over time for stronger retention.

"The cramming session is real-time amnesia."

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Evidence

Language learning, medical education.

What it means at work

Training program design.

How to design for it

Microlearning at intervals. Not workshops once a year.

Stress

Threat Response

Under threat, the prefrontal cortex goes offline.

"Most strategic decisions are made by a more primitive brain than leaders realize."

Open full entry →
Evidence

Performance reviews that trigger fight/flight responses.

What it means at work

Why direct critique often produces worse subsequent work.

How to design for it

Psychological safety as a performance lever, not a 'nice to have.'

Stress

Cortisol

Stress hormone with cognitive and immune-system consequences.

"Chronic cortisol is the silent productivity tax."

Open full entry →
Evidence

Long-term cortisol exposure linked to decision impairment.

What it means at work

Chronic-stress cultures pay measurable cognitive costs.

How to design for it

Design recovery into the operating tempo.

Stress

Allostatic Load

Cumulative physiological wear from chronic stress.

"Burnout isn't a metaphor. It's a clinical state."

Open full entry →
Evidence

Frontline workers across multiple sectors.

What it means at work

Workforce sustainability as a strategy question.

How to design for it

Measure and manage cumulative load, not point-in-time stress.

Stress

Amygdala Hijack

Emotional override of rational processing.

"Conflict escalation is biology before it's a choice."

Open full entry →
Evidence

Email exchanges that escalate within minutes.

What it means at work

Communication norms that lower emotional spikes.

How to design for it

Pause-then-respond protocols. Cooling-off windows.

Stress

Polyvagal Theory

Autonomic nervous system shapes safety, threat, and connection responses.

"Safety isn't a feeling. It's a physiological state."

Open full entry →
Evidence

Why some meetings feel safe and some don't.

What it means at work

Designing meeting and feedback environments for autonomic safety.

How to design for it

Voice, eye contact, predictability, agency.

Social Brain

Mirror Neurons

Neurons that fire both when acting and when observing the action.

"Leadership behavior is contagious by default."

Open full entry →
Evidence

Stress contagion in teams.

What it means at work

Executive mood as a cultural multiplier.

How to design for it

Treat executive presence as a cultural intervention.

Social Brain

Social Pain

Social rejection activates the same brain regions as physical pain.

"'Ostracism hurts' is literal, not metaphorical."

Open full entry →
Evidence

Lieberman's fMRI studies of exclusion.

What it means at work

Performance management practices that trigger social pain produce damage.

How to design for it

Design feedback systems that critique behavior without excluding the person.

Social Brain

Oxytocin

Neurochemistry of trust, bonding, and in-group loyalty.

"Trust isn't just culture. It's neurochemistry."

Open full entry →
Evidence

Eye contact, handshakes, predictability of behavior.

What it means at work

Trust as a measurable, designable input.

How to design for it

Predictability and reciprocity build trust faster than charisma.

Social Brain

Status Threat

Threats to status trigger the same neural alarm as physical threats.

"AI doesn't just replace tasks. It threatens identities."

Open full entry →
Evidence

Adoption resistance often rooted in status loss, not capability fear.

What it means at work

Most change resistance is status threat in disguise.

How to design for it

Reframe change to preserve or elevate status, not erase it.

Social Brain

SCARF Model (Rock)

Status, Certainty, Autonomy, Relatedness, Fairness — drivers of social brain response.

"Five levers. Every leadership move pulls at least two of them."

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Evidence

Reorgs that violate certainty AND autonomy AND fairness at once.

What it means at work

Change management framework rooted in social neuroscience.

How to design for it

Audit major moves against SCARF. Mitigate the worst breaches.

Emotion

Loss Aversion (Neural)

Loss processed more intensely than equivalent gain.

"Most strategy is grief management."

Open full entry →
Evidence

Endowment effect studies in fMRI.

What it means at work

Why teams cling to dying initiatives.

How to design for it

Frame status quo continuation as an active cost.

Emotion

Negativity Bias (Neural)

Bad lands harder than good in the brain.

"One bad review erases ten good ones in your head."

Open full entry →
Evidence

Five positive reviews don't offset one negative.

What it means at work

Performance review design and culture decisions.

How to design for it

Symmetric celebration of wins. Multiple-source positive feedback.

Emotion

Emotional Contagion

Emotions spread through groups via micro-cues.

"Your team caught your mood before you said anything."

Open full entry →
Evidence

Team mood predicted by manager mood.

What it means at work

Executive mood management as a cultural lever.

How to design for it

Treat your emotional state as broadcast equipment.

Emotion

Affect Labeling

Naming an emotion reduces its intensity.

"Name it to tame it."

Open full entry →
Evidence

fMRI studies showing reduced amygdala activation when labeling.

What it means at work

Emotion-aware leadership communication.

How to design for it

Encourage emotional vocabulary in feedback and conflict resolution.

Social Brain

Psychological Safety

The shared belief that the team is safe for interpersonal risk-taking.

"Without it, you have a meeting. With it, you have a team."

Open full entry →
Evidence

Google's Project Aristotle — top predictor of team performance.

What it means at work

Performance ceiling for any knowledge team.

How to design for it

Behavior-level practices. Not a poster.

Social Brain

Vulnerability-Based Trust

Trust deepens when people can admit weakness without penalty.

"The strongest teams admit weakness first."

Open full entry →
Evidence

Patrick Lencioni's research on team dysfunctions.

What it means at work

Trust-building protocols in leadership teams.

How to design for it

Leaders model vulnerability before requiring it.

Decision

Dual-Process Theory

Two ways of thinking, both real, both useful, often mis-deployed.

"Most executive errors are mis-matches between mode and moment."

Open full entry →
Evidence

Snap judgments where slow thinking was needed.

What it means at work

Decision process design.

How to design for it

Tag decisions by required mode before deciding.

Cognition

Cognitive Bias (Neural Roots)

Most biases are efficient heuristics misapplied.

"The brain is energy-efficient first, accurate second."

Open full entry →
Evidence

Why fast judgments often work — and why they sometimes don't.

What it means at work

Bias awareness rooted in mechanism, not labels.

How to design for it

Process beats awareness. Build decision systems that don't depend on overriding biology.

Cognition

Prediction Machine (Friston)

The brain is a prediction engine; surprise is the signal to update.

"Your brain is constantly hallucinating the world and correcting itself."

Open full entry →
Evidence

Active inference framework.

What it means at work

Why surprise is so cognitively expensive — and so valuable.

How to design for it

Design environments where productive surprise can land.

Cognition

Free Energy Principle

Living systems minimize surprise to survive.

"Order is what life looks like."

Open full entry →
Evidence

Organisms structurally tilted toward predictability.

What it means at work

Why uncertainty is so deeply uncomfortable.

How to design for it

Reduce unnecessary uncertainty. Tolerate productive uncertainty.

Learning

Neuroplasticity

The brain reshapes itself based on use.

"Practice the future you want."

Open full entry →
Evidence

London cab driver hippocampal changes.

What it means at work

Skill development as physical brain change.

How to design for it

Repetition + recovery + variability = neural rewiring.

Memory

Sleep Consolidation

Memory and skill consolidate during sleep.

"Pulling an all-nighter doesn't add hours. It subtracts a brain."

Open full entry →
Evidence

Skill performance gains measured after sleep, not after practice.

What it means at work

Sleep as performance infrastructure.

How to design for it

Don't reward sleep deprivation. Audit it.

Cognition

Exercise & Cognition

Aerobic exercise measurably improves executive function.

"Strategy improves with cardio. Annoying but true."

Open full entry →
Evidence

BDNF (brain-derived neurotrophic factor) increases with exercise.

What it means at work

Physical infrastructure of cognitive work.

How to design for it

Build movement into the workday architecturally.

Cognition

Diet & Decision Quality

Glucose, omega-3s, sleep, and hydration each influence decision quality.

"Your strategy is downstream of your breakfast."

Open full entry →
Evidence

Judges, executives, surgeons all show effects.

What it means at work

Operating cadence and decision quality.

How to design for it

Manage the substrate. Stop pretending cognition floats free of biology.

AI Interaction

Cognitive Offloading

Outsourcing thinking to tools shifts what we remember and learn.

"What the calculator does for math, the LLM does for thought."

Open full entry →
Evidence

GPS use measurably reduces spatial memory development.

What it means at work

AI adoption that erodes the very cognition you'll need to oversee it.

How to design for it

Deliberate practice of foundational skills, even when tools could do it.

AI Interaction

Automation Complacency

Over-reliance on automation erodes vigilance.

"The autopilot is fine. Until it isn't."

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Evidence

Aviation accidents linked to autopilot complacency.

What it means at work

AI oversight failures predictable from human factors research.

How to design for it

Designed friction. Periodic manual exercises. Skin-in-the-game review.

AI Interaction

Trust Calibration

Matching trust in a system to its actual reliability.

"Too much trust ships errors. Too little wastes capability."

Open full entry →
Evidence

Confident-sounding LLMs trusted past their actual accuracy.

What it means at work

Adoption strategy and risk management.

How to design for it

Train teams to evaluate confidence vs. accuracy explicitly.

AI Interaction

Algorithmic Aversion

People discount algorithmic advice even when it outperforms human judgment.

"We forgive humans for being wrong; we punish algorithms for it."

Open full entry →
Evidence

Even after seeing the algorithm outperform, people often prefer the human.

What it means at work

Adoption failure of high-quality AI tools.

How to design for it

Display calibration. Let users adjust outputs. Build trust gradually.

AI Interaction

Anthropomorphism (AI)

We treat AI as more humanlike than it is.

"It said 'I think' and we believed it."

Open full entry →
Evidence

Users attributing intent and emotion to LLMs.

What it means at work

Risk of misreading model behavior as agency.

How to design for it

Design interfaces that resist anthropomorphic cues where they mislead.

Social Brain

Theory of Mind (Human)

Modeling what others think, feel, and intend.

"Most failed plans assumed the other side didn't have a strategy."

Open full entry →
Evidence

Negotiation, sales, leadership.

What it means at work

Stakeholder management at the neural level.

How to design for it

Map every key stakeholder's likely model of the situation.

Social Brain

Empathy vs. Compassion

Empathy: feel with. Compassion: act for. Different neural circuits.

"Empathy burns out. Compassion sustains."

Open full entry →
Evidence

Healthcare worker burnout patterns.

What it means at work

Leadership emotional sustainability.

How to design for it

Train compassion, not just empathy. They're related but distinct.

Emotion

Identity Threat

Threats to identity activate strong defensive responses.

"Don't tell people they're wrong. Tell them their goal moved."

Open full entry →
Evidence

Why political persuasion so often backfires.

What it means at work

Change management that attacks identity produces resistance.

How to design for it

Frame change in identity-protective language.

Motivation

Self-Efficacy

Belief in one's ability to execute.

"If they don't believe they can, they probably won't."

Open full entry →
Evidence

Bandura's research across decades.

What it means at work

Skill-building programs that explicitly cultivate self-efficacy.

How to design for it

Small wins. Modeling. Verbal persuasion. Physiological awareness.

Learning

Growth Mindset

Believing abilities can be developed.

"The belief itself moves the outcome."

Open full entry →
Evidence

Dweck's research on educational and professional contexts.

What it means at work

Learning culture and performance review framing.

How to design for it

Frame feedback as developmental. Praise effort and strategy, not innate trait.

Emotion

Imposter Phenomenon

Subjective feeling of not deserving one's success.

"The most competent people in the room often feel like frauds. So do the least."

Open full entry →
Evidence

Pervasive in high-achieving professional environments.

What it means at work

Talent retention and confidence calibration.

How to design for it

Normalize. Discuss openly. Calibrate against objective feedback.

Cognition

Curse of the Familiar

Familiar information feels true.

"Repetition is a strategy."

Open full entry →
Evidence

Marketing, propaganda, internal messaging.

What it means at work

Why some bad ideas survive on repetition.

How to design for it

Periodic outside-eyes review.

Cognition

Boredom (Productive)

Boredom triggers creative wandering.

"The boring meeting saved your roadmap."

Open full entry →
Evidence

Creative insights frequently surface during mundane tasks.

What it means at work

Calendar architecture that allows productive boredom.

How to design for it

Don't fill every moment. White space is generative.

Attention

Distributed Attention

Multitasking measurably degrades performance.

"Multitasking is mostly serial single-tasking, badly."

Open full entry →
Evidence

Studies on driving + phone use, work + email.

What it means at work

Workflow design.

How to design for it

Single-task by design. Batch interrupts.

Attention

Pomodoro / Time-boxing

Short focused intervals + breaks outperform marathon sessions.

"Sprint and walk. Then sprint again."

Open full entry →
Evidence

Pomodoro Technique adoption across knowledge work.

What it means at work

Personal and team productivity protocols.

How to design for it

Default 90-min focus / 15-min break cadence.

Cognition

Default Mode Network

Brain network active during rest and mind-wandering — and during creative insight.

"Your brain solves problems when you're not looking."

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Evidence

Shower epiphanies, breakthrough insights on walks.

What it means at work

Why constant meetings starve strategic thinking.

How to design for it

Schedule non-doing time. Protect it.

Attention

Salience Network

Brain system that decides what's important right now.

"Attention is a vote your salience network casts."

Open full entry →
Evidence

Why bright UI elements grab focus disproportionately.

What it means at work

Dashboard and notification design.

How to design for it

Design salience deliberately, not by default.

Emotion

Insula

Brain region tracking internal state and gut feeling.

"'Gut feel' is the insula talking."

Open full entry →
Evidence

Decision-making involves real interoceptive signal.

What it means at work

Don't dismiss gut. Don't trust gut alone either.

How to design for it

Pair intuition with structured analysis. Each catches the other's blind spots.

Cognition

Anterior Cingulate Cortex

Brain region tracking conflict, error, and effort.

"Your ACC is exhausted by 4pm Wednesday. So are you."

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Evidence

Cognitive control and error monitoring.

What it means at work

Why decisions degrade in long meetings.

How to design for it

Limit cognitive control demands across the day.

Habit

Habituation

Repeated stimuli produce diminishing response.

"Even your best comp plan stops motivating eventually."

Open full entry →
Evidence

Why financial bonuses lose punch over time.

What it means at work

Reward system refresh cycles.

How to design for it

Variability and novelty as design principles.

Habit

Sensitization

Repeated stimuli sometimes produce stronger response.

"Bad experiences compound; teams remember."

Open full entry →
Evidence

Trust erosion after repeated violations.

What it means at work

Reputational debt accumulates non-linearly.

How to design for it

Treat early negative signals seriously. Don't normalize bad behavior.

Decision

Choice Overload

Too many options produces worse decisions and less satisfaction.

"Optionality is a feature until it's a tax."

Open full entry →
Evidence

Iyengar's jam-shelf research.

What it means at work

Product design, comp design, benefits design.

How to design for it

Curate. Default well. Reduce option counts.

Decision

Status Quo Bias (Neural)

Brain weights existing state heavily.

"Defaults aren't neutral. They're powerful."

Open full entry →
Evidence

Why opt-out beats opt-in dramatically.

What it means at work

Every default is a policy.

How to design for it

Audit defaults. Choose them.

Cognition

Embodied Cognition

Thinking happens through the body, not despite it.

"Posture, breathing, and movement shape thought."

Open full entry →
Evidence

Standing meetings produce different decisions than seated ones.

What it means at work

Physical environment as cognitive environment.

How to design for it

Design physical space and rhythm intentionally.

Cognition

Chronobiology

Cognitive performance varies predictably with circadian rhythm.

"Schedule the hard decisions for when your brain is awake."

Open full entry →
Evidence

Most people peak cognitively mid-morning.

What it means at work

Calendar architecture matched to cognitive rhythm.

How to design for it

Protect peak hours for peak work.

Reward

Reward Frequency

Frequency and variability of reward shape behavior strongly.

"Variable rewards are stickier than constant ones. Ask any slot machine."

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Evidence

Skinner's work on intermittent reinforcement.

What it means at work

Recognition system design.

How to design for it

Mix predictable and variable recognition.

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