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The Incentives Lab
HBT-SOC-0035 · Dimension SOC · Social

Tit for Tat

Start cooperative; copy your counterpart's last move thereafter.

Strategy·Mental Model·Grade B·draft· enriching…

Scientific Definition

Start cooperative; copy your counterpart's last move thereafter.

Plain-English Definition

Start cooperative; copy your counterpart's last move thereafter.

Feynman Explanation

The winningest strategy in repeated games. Also good parenting.

Core Principle

Start cooperative; copy your counterpart's last move thereafter.

Mechanisms

Psychological

Pending editorial review.

Behavioral Economic

Start cooperative; copy your counterpart's last move thereafter.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Strategy for repeated negotiation.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

The winningest strategy in repeated games. Also good parenting.

Examples

Everyday
  • Reciprocal partnership norms.
Modern (Organizational)
  • Strategy for repeated negotiation.
Historical

Pending editorial review.

Famous Experiments

Pending editorial review.

Design Principles

  • Use forgiving variants; small punishments, fast resets.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
B (A strongest → E speculative)
Replication
★★★☆☆
Intervention Confidence
3 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Strategy for repeated negotiation.
Amplifying Incentives
Strategy for repeated negotiation.
Org Failure Modes
Strategy for repeated negotiation.
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Use forgiving variants; small punishments, fast resets.
Diagnostic Questions
  • Use forgiving variants; small punishments, fast resets.
Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Use forgiving variants; small punishments, fast resets.
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Pending editorial review (HBT v1.0 auto-seed).
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-SOC-0035 · SOC
Tit for Tat
TFBSBarbell StrategyBGBehavioral Game TheoryBGBlotto GamesCoCooperationESExponential StrategyGTGame TheoryPDPrisoner's DilemmaSMStrategy MapViVision-Strategy-Tact…ZGZero-Sum Game

Knowledge Graph Neighbors

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.