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HBT-COG-0335 · Dimension COG · Cognition

Friction

Any small cost — clicks, forms, thought — that shifts behavior.

Choice Architecture·Concept·Grade C·draft· enriching…
In one paragraph

Friction is any small cost — clicks, forms, thought — that shifts behavior. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0335, within the Choice Architecture family. The core principle: any small cost — clicks, forms, thought — that shifts behavior. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.

Scientific Definition

Any small cost — clicks, forms, thought — that shifts behavior.

Plain-English Definition

Any small cost — clicks, forms, thought — that shifts behavior.

Feynman Explanation

Friction is the cheapest behavior-change lever and the most underused.

Core Principle

Any small cost — clicks, forms, thought — that shifts behavior.

Mechanisms

Psychological

Pending editorial review.

Behavioral Economic

Pending editorial review.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Pending editorial review.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

Friction is the cheapest behavior-change lever and the most underused.

Examples

Everyday
  • A single extra checkout step can cut conversion by 30%.
Modern (Organizational)
  • Internal friction (approvals, tools) silently determines what work happens.
Historical

Pending editorial review.

Lab Commentary

Original analysis from The Incentives Lab — how this element behaves inside real payoff structures.

Why this element matters to incentive design

Executives usually notice this element only after it has cost something. By then it looks like a one-off. It is not. The mechanism underneath it operates in the Cognition dimension — how do we think?. You can recognize it in the field by its signature: friction is the cheapest behavior-change lever and the most underused. Every element in the Cognition dimension changes the perceived payoff of an action before the action happens, which is exactly where incentive design has leverage.

How it gets exploited

Left undesigned, adding friction to risky actions changes outcomes more than warnings. It is amplified whenever internal friction (approvals, tools) silently determines what work happens. Inside organizations that shows up as internal friction (approvals, tools) silently determines what work happens. The pattern is the same one Goodhart's Law describes: the measurable proxy attracts the effort, and the purpose behind it quietly loses funding.

How the Lab designs around it

The redesign move is to subtract friction on what you want; add friction to what you want less of. Treat it as infrastructure. Once you can see it in your own system, most of the argument about culture resolves itself.

Famous Experiments

Pending editorial review.

Design Principles

  • Subtract friction on what you want; add friction to what you want less of.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
C (A strongest → E speculative)
Replication
★★☆☆☆
Intervention Confidence
2 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Adding friction to risky actions changes outcomes more than warnings.
Amplifying Incentives
Internal friction (approvals, tools) silently determines what work happens.
Org Failure Modes
Internal friction (approvals, tools) silently determines what work happens.
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Subtract friction on what you want; add friction to what you want less of.
Diagnostic Questions
  • Subtract friction on what you want; add friction to what you want less of.
Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Subtract friction on what you want; add friction to what you want less of.
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Adding friction to risky actions changes outcomes more than warnings.
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-COG-0335 · COG
Friction
FrAcAccountabilityASAdverse SelectionAuAuthorityAwAweBLBalancing LoopBeBelongingCACollective Action Pr…CoCompetenceCOConflict of InterestCoContrast

Knowledge Graph Neighbors

Where Friction is cited in the corpus

Questions about Friction

What is Friction?
Friction is any small cost — clicks, forms, thought — that shifts behavior. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0335, within the Choice Architecture family. The core principle: any small cost — clicks, forms, thought — that shifts behavior. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.
What is an example of Friction?
Internal friction (approvals, tools) silently determines what work happens. The Incentives Lab catalogs everyday, organizational, and historical instances of this element on its Human Behavior Taxonomy™ page (HBT-COG-0335).
How is Friction exploited?
Adding friction to risky actions changes outcomes more than warnings.
How do you design around Friction?
Subtract friction on what you want; add friction to what you want less of.
Which behavioral dimension does Friction belong to?
Friction is classified in the Cognition dimension (COG) of the Human Behavior Taxonomy™, family "Choice Architecture", class "Concept". Its permanent identifier is HBT-COG-0335 and its evidence grade is C.

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.