Scientific Definition
Behavior shaped by reinforcement and punishment over repeated trials.
Plain-English Definition
Behavior shaped by reinforcement and punishment over repeated trials.
Feynman Explanation
What gets rewarded gets repeated. What gets punished hides.
Core Principle
Behavior shaped by reinforcement and punishment over repeated trials.
Mechanisms
Pending editorial review.
Behavior shaped by reinforcement and punishment over repeated trials.
Pending editorial review.
Pending editorial review.
Pending editorial review.
Pending editorial review.
Every comp plan is an operant conditioning program — designed or not.
Inputs (Triggers)
Pending editorial review.
Outputs (Behaviors)
Pending editorial review.
Behavioral Signature
What gets rewarded gets repeated. What gets punished hides.
Examples
- Bonus structures shape behavior far more than mission statements.
- Every comp plan is an operant conditioning program — designed or not.
Pending editorial review.
Famous Experiments
Pending editorial review.
Design Principles
- Reward the behavior you actually want, not the proxy for it.
Measurement Approaches
Pending editorial review.
Evidence
Pending editorial review.
Pending editorial review.
The Perverse Incentive Lens™
How this behavior is exploited — and how to redesign around it.
- Reward the behavior you actually want, not the proxy for it.
Pending editorial review.
Pending editorial review.
Interactive Mini Network
Click any neighbor to re-center the graph and follow the threads of connection.
Knowledge Graph Neighbors
Auto-linked to the rest of the Human Behavior Taxonomy by family, domain, dimension, and shared keywords.
Associating a neutral stimulus with a meaningful one until the neutral one triggers the response.
Your capacity to learn, unlearn, and relearn faster than the environment changes.
Malcolm Knowles's principles of adult learning: self-direction, experience as resource, readiness, problem-centered orientation, intrinsic motivation.
Amishi Jha's research: attention is a finite, depletable, but trainable cognitive resource — short daily mindfulness measurably improves it.
Approach a situation as if you knew nothing.
Unusual or bizarre material is more memorable than common material.
Hierarchy of cognitive learning: Remember → Understand → Apply → Analyze → Evaluate → Create. Benjamin Bloom, 1956 (revised 2001).
Wallace J. Nichols: proximity to water reliably shifts the nervous system toward a calmer, more creative state.
Resourcing past memories with the state you needed at the time, so old triggers stop firing the old response.
Grouping information into familiar units to improve memory and processing.
Compressing many small patterns into one larger unit your mind treats as a single object.
Anchor a peak resourceful state to an imagined spot on the floor; step into it on demand before high-stakes moments.