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HBT-COG-0163 · Dimension COG · Cognition

Common Knowledge

Information that everyone knows, and everyone knows that everyone knows.

Social·Mental Model·Grade B·draft· enriching…
In one paragraph

Common Knowledge is information that everyone knows, and everyone knows that everyone knows. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0163, within the Social family. The core principle: information that everyone knows, and everyone knows that everyone knows. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.

Scientific Definition

Information that everyone knows, and everyone knows that everyone knows.

Plain-English Definition

Information that everyone knows, and everyone knows that everyone knows.

Feynman Explanation

The emperor has no clothes, but nobody says it until someone does.

Core Principle

Information that everyone knows, and everyone knows that everyone knows.

Mechanisms

Psychological

Pending editorial review.

Behavioral Economic

Information that everyone knows, and everyone knows that everyone knows.

Neurological

Pending editorial review.

Evolutionary

Pending editorial review.

Sociological

Pending editorial review.

Computational

Pending editorial review.

Systems

Culture change requires making private knowledge common knowledge.

Inputs (Triggers)

Pending editorial review.

Outputs (Behaviors)

Pending editorial review.

Behavioral Signature

The emperor has no clothes, but nobody says it until someone does.

Examples

Everyday
  • A known problem is not fixed until a leader names it publicly.
Modern (Organizational)
  • Culture change requires making private knowledge common knowledge.
Historical

Pending editorial review.

Lab Commentary

Original analysis from The Incentives Lab — how this element behaves inside real payoff structures.

Why this element matters to incentive design

Most organizations meet this element as a personnel problem. It is not one. The mechanism underneath it is straightforward: information that everyone knows, and everyone knows that everyone knows. You can recognize it in the field by its signature: the emperor has no clothes, but nobody says it until someone does. Every element in the Cognition dimension changes the perceived payoff of an action before the action happens, which is exactly where incentive design has leverage.

How it gets exploited

Left undesigned, culture change requires making private knowledge common knowledge. It is amplified whenever culture change requires making private knowledge common knowledge. Inside organizations that shows up as culture change requires making private knowledge common knowledge. The pattern is the same one Goodhart's Law describes: the measurable proxy attracts the effort, and the purpose behind it quietly loses funding.

How the Lab designs around it

The redesign move is to use all-hands forums to name the unnamed. The leverage is not in explaining the behavior to people. It is in changing what the behavior earns.

Famous Experiments

Pending editorial review.

Design Principles

  • Use all-hands forums to name the unnamed.

Measurement Approaches

Pending editorial review.

Evidence

Evidence Grade
B (A strongest → E speculative)
Replication
★★★☆☆
Intervention Confidence
3 / 5
Consensus
Pending editorial review (HBT v1.0 auto-seed).
Limitations
Pending editorial review (HBT v1.0 auto-seed).
Open Research Questions

Pending editorial review.

Primary References

Pending editorial review.

Signature Section

The Perverse Incentive Lens™

How this behavior is exploited — and how to redesign around it.

Exploitation
Culture change requires making private knowledge common knowledge.
Amplifying Incentives
Culture change requires making private knowledge common knowledge.
Org Failure Modes
Culture change requires making private knowledge common knowledge.
Societal Failure Modes
Pending editorial review (HBT v1.0 auto-seed).
Ethical Considerations
Pending editorial review (HBT v1.0 auto-seed).
Redesign Strategies
Use all-hands forums to name the unnamed.
Diagnostic Questions
  • Use all-hands forums to name the unnamed.
Warning Signs

Pending editorial review.

Red Flags

Pending editorial review.

Intervention Playbook
Individual
Use all-hands forums to name the unnamed.
Team
Pending editorial review (HBT v1.0 auto-seed).
Organization
Pending editorial review (HBT v1.0 auto-seed).
Policy
Pending editorial review (HBT v1.0 auto-seed).
AI Implications
Detection
Pending editorial review (HBT v1.0 auto-seed).
Measurement
Pending editorial review (HBT v1.0 auto-seed).
Mitigation
Pending editorial review (HBT v1.0 auto-seed).
Responsible Use
Pending editorial review (HBT v1.0 auto-seed).

Interactive Mini Network

Click any neighbor to re-center the graph and follow the threads of connection.

HBT-COG-0163 · COG
Common Knowledge
CKAPAbilene ParadoxADActon's DictumABActor-Observer BiasALAffinity / Liking BiasAlAltruismAsAstroturfingAPAttitude PolarizationABAttribution BiasBEBarnum EffectBJBecause Justification

Knowledge Graph Neighbors

Where Common Knowledge is cited in the corpus

Questions about Common Knowledge

What is Common Knowledge?
Common Knowledge is information that everyone knows, and everyone knows that everyone knows. It sits in the Cognition dimension (COG) of the Human Behavior Taxonomy™ as element HBT-COG-0163, within the Social family. The core principle: information that everyone knows, and everyone knows that everyone knows. In incentive terms, it matters because it changes the payoff people perceive before they choose — which means it can be designed for, or exploited.
What is an example of Common Knowledge?
Culture change requires making private knowledge common knowledge. The Incentives Lab catalogs everyday, organizational, and historical instances of this element on its Human Behavior Taxonomy™ page (HBT-COG-0163).
How is Common Knowledge exploited?
Culture change requires making private knowledge common knowledge.
How do you design around Common Knowledge?
Use all-hands forums to name the unnamed.
Which behavioral dimension does Common Knowledge belong to?
Common Knowledge is classified in the Cognition dimension (COG) of the Human Behavior Taxonomy™, family "Social", class "Mental Model". Its permanent identifier is HBT-COG-0163 and its evidence grade is B.

Version History

v1.1.0 · 2026-06-28Initial auto-seed from corpus.