Scientific Definition
Temporal illusion where the first moment after a fast event seems stretched.
Plain-English Definition
Temporal illusion where the first moment after a fast event seems stretched.
Feynman Explanation
The second hand that pauses just a beat too long.
Core Principle
Temporal illusion where the first moment after a fast event seems stretched.
Mechanisms
Pending editorial review.
Temporal illusion where the first moment after a fast event seems stretched.
Pending editorial review.
Pending editorial review.
Pending editorial review.
Pending editorial review.
Initial-impression bias contaminates structured evaluation.
Inputs (Triggers)
Pending editorial review.
Outputs (Behaviors)
Pending editorial review.
Behavioral Signature
The second hand that pauses just a beat too long.
Examples
- First impressions in interviews carry disproportionate weight in memory.
- Initial-impression bias contaminates structured evaluation.
Pending editorial review.
Famous Experiments
Pending editorial review.
Design Principles
- Anchor evaluations in standardized criteria, not first-impression memory.
Measurement Approaches
Pending editorial review.
Evidence
Pending editorial review.
Pending editorial review.
The Perverse Incentive Lens™
How this behavior is exploited — and how to redesign around it.
- Anchor evaluations in standardized criteria, not first-impression memory.
Pending editorial review.
Pending editorial review.
Interactive Mini Network
Click any neighbor to re-center the graph and follow the threads of connection.
Knowledge Graph Neighbors
Auto-linked to the rest of the Human Behavior Taxonomy by family, domain, dimension, and shared keywords.
Deriving general rules from specific examples; the leap from instance to concept.
The brain evolved to reason adaptively, not always truthfully, to reduce the cost of errors.
We solve problems by adding, even when subtracting would be better.
Assuming that if one option is true, another must be false, when both can be true.
Presuming a purposeful actor behind events that may have no actor at all.
What cannot be settled by experiment is not worth debating.
A finite set of well-defined instructions for solving a problem or performing a computation.
Every model simplifies reality; some are still useful.
Researchers favor conclusions aligned with their school, team, or sponsor.
Using personal stories or isolated examples instead of evidence.
Claiming something is true or better because most people believe it.
Assuming something is true because it is probable or possible.